18+ Gamble responsibly. Get help
Free tools: Simulator · Verifier · Calculator
BTC Dice Guides

Auto-Bet Settings Guide: Every Option Explained

The auto-bet panel is the most powerful and most dangerous part of any dice interface: it executes your configuration thousands of times an hour without hesitation or judgment. This guide explains every setting, gives safe defaults, works through three complete configurations with honest bust math, and shows why stop-loss is the one field that decides how your night ends.

Auto-Bet at a Glance
Core settings Base bet, win chance, on-loss and on-win multipliers, stop conditions, max bets, speed
Typical speed 60+ rolls per minute; some engines run far faster
Cost formula Expected loss = bet x rolls x 1% edge, under every configuration
Most important field Stop-loss: the only setting that caps damage on autopilot
Safe base bet 0.1% to 0.5% of session bankroll
Martingale reality A $1 base, 10-step ladder risks $1,023 against $1 wins; expect a bust about every 927 sequences
Test first Run any config on the dice simulator before betting real coin

What does every auto-bet setting actually do?

Base bet sets the stake, win chance sets odds and payout, on-loss and on-win multipliers reshape the stake after each result, stop conditions and max bets end the run, and speed controls how fast it all compounds.

Auto-bet panels look different across sites but expose the same machine. The fields, and what each one really controls:

  • Base bet. The stake every sequence starts from and resets to. Every other risk number scales linearly with it, which makes it your master volume knob.
  • Win chance / target. Your probability per roll, with the payout multiplier locked to it by the formula 99 divided by win chance. 49.5% pays 2x, 9.9% pays 10x. Edge stays 1% everywhere; what you are choosing is variance.
  • On loss. What happens to the stake after a losing roll: reset to base, or multiply by a factor. A multiplier of 2 here is martingale; the panel will happily accept it without mentioning the bust math below.
  • On win. The same control for winning rolls. Reset-on-win with increase-on-loss chases losses; increase-on-win with reset-on-loss is the paroli family, which presses streaks instead.
  • Stop on loss / stop on profit. Halt the run when cumulative loss or profit crosses a threshold. These are the brakes, covered in depth below.
  • Number of bets / max bets. A roll-count ceiling. Useful as a session length cap; useless as a loss cap, since damage per roll varies.
  • Speed / delay. Rolls per second or a pause between rolls. Because expected loss is bet x rolls x edge, this field is literally a cost dial.

One mental model covers it all: you are writing a tiny program that bets for you. The panel executes it exactly as written, at machine speed, including the parts you did not think through.

What are safe default auto-bet settings?

Base bet at 0.1 to 0.5% of session bankroll, 49.5% win chance, reset on both win and loss, stop-loss at 25 to 50 base bets, a stop-profit you would be happy with, throttled speed, and a max-bets cap as a backstop.

Defaults should assume the run goes badly, because on a 1% house edge the average run does. A conservative starting template:

SettingSafe defaultWhy
Base bet0.1% to 0.5% of session bankrollSurvives normal variance; 200+ bets of cushion
Win chance49.5% (2x payout)Lowest variance point; smooth, predictable decay
On loss / on winReset to base (flat)No progression risk until you have simulated one
Stop on loss25 to 50 base betsCaps the session at a planned, survivable number
Stop on profit20 to 30 base betsLocks in the good runs variance occasionally gives
Max bets500 to 1,000Time backstop if you walk away from the screen
SpeedAdd delay; avoid maximumHalving speed halves expected hourly cost

Cost-check the template: a $0.10 base bet at an unthrottled 3,600 rolls per hour has an expected loss of 3,600 x $0.10 x 0.01 = $3.60 per hour. Throttle to 1,200 rolls and it drops to $1.20. That is the entire pricing model of dice in one multiplication, and it is why the speed field belongs in every safety discussion; the full comparison is in our dice vs slots house edge breakdown.

Size the bankroll before the bet, not after: the dice bankroll management guide covers unit sizing, and flat betting is the strategy these defaults implement.

Worked configuration 1: conservative flat betting

A $50 bankroll, $0.10 flat bets at 49.5%, stop-loss $10, stop-profit $5, throttled to 20 rolls a minute. Expected cost about $1.20 per hour, no bust mechanics, and sessions that end at planned numbers instead of at zero.

The reference configuration for anyone new to auto-bet:

  • Session bankroll: $50. Base bet: $0.10 (0.2% of bankroll). Win chance: 49.5%.
  • On loss: reset. On win: reset.
  • Stop on loss: $10 (100 base bets). Stop on profit: $5. Max bets: 1,000.
  • Speed: throttled to about 20 rolls per minute, 1,200 per hour.

The math this configuration buys. Expected cost: 1,200 x $0.10 x 0.01 = $1.20 per hour. Variance at 49.5% is nearly a coin flip, with a standard deviation of about 1 bet per roll, so an hour of 1,200 rolls has a standard deviation around 35 bets ($3.50) against an expected drift of -$1.20. Translation: most hours end somewhere between roughly -$5 and +$2, the stop-loss is several standard deviations of cushion away from instant triggering, and nothing in the configuration can produce a sudden catastrophic loss, because no stake ever exceeds $0.10.

What it feels like: slow, honestly. That is the point. Flat betting at low stakes converts dice from a money furnace into a cheap, transparent entertainment stream with a hard floor. There is no bust probability to compute because there is no ladder to fall off; the worst case is the stop-loss, by construction, at exactly $10.

Graduation rule: change one parameter at a time, and re-run the arithmetic when you do. Doubling the base bet doubles both the hourly cost and the stop-loss distance; raising the stop-loss without raising anything else just deepens the worst case. The configuration is boring precisely because every number in it was chosen on purpose.

Worked configuration 2: martingale, with the bust math in the open

A $1 base with doubling on loss needs $1,023 to survive ten straight losses, wins $1 per sequence, and busts about once every 927 sequences. At full auto-bet speed that is roughly two busts per hour. The math is not on your side.

The classic progression: on loss multiply the stake by 2, on win reset. At 49.5% each sequence usually ends in a quick win that nets exactly one base bet. The panel makes it one field: on loss x2. Here is the configuration, followed by the numbers the panel does not show.

  • Base bet: $1. Win chance: 49.5%. On loss: x2. On win: reset. Stop-loss: set to the ladder cost (below).

The ladder cost is brutal and exact. Ten consecutive losses cost 1 + 2 + 4 + ... + 512 = 2^10 - 1 = $1,023, all risked to win $1 per completed sequence. The chance of losing ten in a row is 0.505^10 = 0.00108, about 1 in 927 sequences. That sounds rare until you count sequences: they average almost exactly 2 rolls each, so unthrottled auto-bet at 3,600 rolls per hour runs about 1,780 sequences per hour, which means about 1.9 expected busts every single hour at full speed. Over 1,000 sequences, roughly 34 minutes of full-speed play, the probability of at least one bust is 1 - 0.99892^1000, about 66%.

And the busts outweigh the wins: about 1,780 winning sequences pay +$1,780 per hour while roughly 1.9 busts cost about $1,955, netting an expected loss near $175 to $190 per hour. That is not a rounding quirk; martingale escalates your average stake, and 1% of a bigger turnover is a bigger bill.

If you run it anyway, cap the ladder: a 7-step version costs 2^7 - 1 = $127 and busts with probability 0.505^7 = 0.0084, about 1 in 119 sequences. Set the stop-loss to exactly one ladder ($127), treat a bust as the session ending, and slow the speed drastically. The full simulation set is in our martingale dice strategy guide.

Worked configuration 3: the paroli ladder

Paroli presses wins instead of chasing losses: $1 base, double on win, reset after three wins or any loss. Each attempt risks one base bet for a 12.1% shot at +$7. Expected loss is about 3 cents per attempt, the mirror image of martingale's risk profile.

Paroli inverts the progression: let winnings ride for a fixed number of steps, reset on any loss. On the panel: on win x2, on loss reset, plus a reset-after-3-wins rule (some panels support "stop on streak"; otherwise use stop-on-profit per attempt or reset manually).

  • Base bet: $1. Win chance: 49.5%. On win: x2, maximum 3 steps. On loss: reset to base.

The attempt math, computed straight. Three consecutive wins at 49.5% happen with probability 0.495^3 = 0.12129, about 12.1%, or roughly 1 attempt in 8. A completed ladder turns $1 into $8 for a net of +$7; any loss along the way costs your $1 base (later rungs are staked with the site's money you declined to pocket). Expected value per attempt: 0.12129 x $7 - 0.87871 x $1 = -$0.0297, about 3 cents. Cross-check against the edge: an attempt wagers $1 + $2 x 0.495 + $4 x 0.245 = $2.97 in expectation, and 1% of $2.97 is the same 3 cents. The formula never blinks.

Why players like it anyway: the worst case per attempt is one base bet, so there is no $1,023 cliff, no ladder to fund, and the loss curve is a smooth grind punctuated by occasional +$7 pops. The risk profile is martingale's mirror image: frequent small losses, rare medium wins, instead of frequent tiny wins and rare catastrophes.

The speed warning still applies. Attempts average 1.74 rolls, so full auto-bet speed runs about 2,070 attempts per hour, an expected loss around $61 per hour at a $1 base, because those ridden winnings are still turnover being taxed at 1%. Throttle the speed and shrink the base; the structure is covered fully in our paroli dice strategy guide.

Why is stop-loss the setting that matters most?

Because auto-bet removes every natural pause where judgment intervenes. The stop-loss is the only field that bounds the worst case: it converts an open-ended drawdown into a number you chose calmly in advance. Every configuration needs one.

Manual play has built-in friction: every roll requires a click, and every click is a chance for second thoughts. Auto-bet deletes that friction. A configuration with no stop-loss is a machine authorized to bet your entire balance at 60 decisions a minute, supervised by whatever attention you have left after the first uneventful ten minutes. The failure mode is not dramatic; it is a stretch of ordinary bad variance, compounded by a progression, discovered late.

The stop-loss is the one field that bounds this. Set at $10, it makes $10 the mathematical worst case of the run, regardless of streaks, progressions, or your attention. Nothing else in the panel has that property: stop-profit caps the good tail, max bets caps duration, speed caps the rate, but only stop-loss caps the damage.

Setting it well:

  • Flat configs: 25 to 100 base bets, sized so normal variance rarely clips it but a bad hour cannot exceed your entertainment budget.
  • Progression configs: exactly one ladder. Martingale with a 7-step ladder gets a $127 stop-loss at a $1 base, and a bust means the session is over, not that the ladder restarts on tilt.
  • Any config: decide the number before opening the panel, while you are calm, and never edit it mid-run. Editing a stop-loss downward after losses is the auto-bet version of chasing.

Pair it with a stop-profit so the winning tail gets banked too, and read our stop loss and take profit guide for placement math. And remember what no stop level changes: the 1% edge makes every configuration lose on average. Stops decide how much and how predictably, never whether. Run any configuration on our btc dice simulator first, with the sites themselves vetted via our best bitcoin dice sites comparison, and let play money absorb the lessons real money would otherwise pay for.

Frequently Asked Questions

What is the safest auto-bet configuration? +
Flat betting: base bet at 0.1 to 0.5% of session bankroll, 49.5% win chance, reset on win and loss, stop-loss of 25 to 100 base bets, throttled speed. Its worst case is the stop-loss by construction, and expected cost is bet x rolls x 1%.
How much money does martingale need on auto-bet? +
A full 10-step ladder at a $1 base needs $1,023 to cover ten straight losses, and each completed sequence wins just $1. Ten straight losses at 49.5% occur about once per 927 sequences, roughly twice per hour at full auto-bet speed.
Does the on-win multiplier make paroli profitable? +
No. A 3-step paroli at a $1 base wins +$7 about 12.1% of attempts and loses $1 the rest, for an expected loss of about 3 cents per attempt, exactly 1% of the expected turnover. It reshapes variance; it cannot reshape the edge.
Why does auto-bet speed matter so much? +
Expected loss is bet size times rolls times edge, and speed sets the roll count. At 3,600 rolls per hour a $0.10 flat bet costs $3.60 per hour in expectation; at 1,200 rolls it costs $1.20. Halving speed halves cost with zero change to the game.
Should I set stop-loss or max bets? +
Both, but stop-loss first. Max bets caps how long the run lasts, which is a time control; stop-loss caps how much it can lose, which is the risk control. Only the stop-loss bounds the worst case when a progression or bad streak accelerates losses.
Can I test an auto-bet configuration without risking money? +
Yes. Our dice simulator runs the same base bet, multiplier, and stop logic with play money at high speed, so you can watch a configuration bust a thousand times before it ever touches your bankroll. Every configuration on this page can be replicated there.

Bust it with play money first

Load any configuration from this guide into the simulator and run ten thousand rolls in seconds. The bust rates on this page are cheaper to meet in a sandbox.

Open the Dice Simulator
Open the Dice Simulator →